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Litteratura / Bog / Behavior Trees in Robotics and AI
Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a robot or a non-player character in a computer game. Traditional design methods, such as finite state machines, are known to produce brittle behaviors when comple…
| Butik | Levering | |
|---|---|---|
| SAXO | 2-3 hverdage | 533,95 kr. |